SHOP ITEMS


Contents

      Weapons
      Defense
      Miscellaneous
      Stocks
      Prestige


Weapons

1. Heavy Cannon
This cannon, designed in the late 21st century provides the most basic protection against small vessels. This was also the weapon used in the first space war between America and China in the period 2103-2106.

2. Pulse Cannon
During the journey of the 'New Beginning' this last weapon that was designed on earth helped protecting the ship against the numerous asteroid fields that we encountered. Scientists of the European Research Organisation adapted the weapon to the 'Baguette'. It is suitable against small to medium range vessels.

3. Devastator Cannon
This Cannon was designed by the scientists of the Cassians and the ERO combined(ECRO). It is the latest design and it is made suitable for space battles. The 'Ultra sonic devastator cannon' is the most powerful cannon known among the two races. Against large range crafts this weapon is a must.

4. Cannon Reload Generator
The cannon reload generator which aranges the reload time of the cannons can be upgraded. By doing so, the reload time can be decreased, which will make sure your ship will become even more deadly.

5. Light Missile
This light missile is a nice addition to your ship's cannon device. The light missile was used by the Cassians in their first space battle over 2000 years ago. Today it still counts as a standard missile used in most of the ships as a secondary weapon. It is mass produced by Golan Ltd.

6. Heavy Missile
The heavy missile is designed by the Ziwama's, who became extinct 20 years ago. They were part of the 'The Alliance'. Before they were wiped out at 'Judgement day' their scientist sent the blueprint of this missile to the Cassians and asked them to take revenge. This is a destructive weapon against medium range crafts.

7. Flying Dutchman
With the artefact that you recovered a new weapon was made and was called after the 'Flying Dutchman' (a mysterious ship that floated in the air). The Cassians told the technology was typical for the Perzikians. The special thing about the missile is that after hitting a target, an energy wave will continue and can hit another target with half the strength.

8. Destructo Disk
The artefact that was recovered was examined by ECRO. The Destructo disk is an addition to your cannon apparatus. It has a tracking device within that will find any hostile crafts. It is an always equipped weapon.

9. Proton Laserbeam
The ECRO analysed the artefact you retrieved. They assume it is the blueprint for the same laser device the Xirnions use. The device can be installed under the ship and will be an effective addition to the ships cannon system.

10. Light Nuke
The humans introduced a whole new weapon to this part of space. The other races did not know of the A-bomb. With this light version of the nuke you will surely surprise the enemy. Inside the warhead there is a small amount of plutonium-239 that will explode as soon as it hits any target. You can choose the small nuke by scrolling with the 'select button'.

11. Heavy Nuke
This heavy version of the nuke is the same as has been used during the nuclear tests in the 1990's by the French government. The French took some of these bombs with them on the 'New Beginning'. Aditionally they also took the blueprints of these bombs. The ECRO can use these blueprints to build more of these heavy nukes. as with the light nuke and the annihilator you can only carry 2 nukes and you can select a nuke with the 'select' button.

12. Annihilator Nuke
As the Cassians did not know anything about nuclear technology they did not know they had nuclear material on their home planet. Scientists of the ERO found a new material on Cassian Prime. They called it Cassium. It is more powerful than either Uranium or Plutonium. Cassium is used in the 'Annihilator' and is the most powerful weapon that has ever been created. This weapon creates a gigantic blast and is therefore the perfect weapon against juggernauts'.

13. Nuclear Shell
This upgrade will improve the strength of your cannon apparatus. Depleted Uranium is used to enhance the shell of your bullets.

14. Mini Nuke
Unlike the rest of the nuclear weapons the ship can carry many mini nukes. A mini nuke creates a small nuclear discharge which will inflict relatively minor damage. However in heavy fights this may be be a welcome addition to the conventional weapon system. The bomb will explode in front of your ship and will inflict collateral damage. You can choose the Mini nuke by scrolling with the 'select button'.

15. Hire Co-Pilot
Before being able to apply the ships co-pilot system, you will need to hire a suitable co-pilot. When hiring a pilot you will need to pay him a certain commision after returning from a mission. This commision depends on the amount of credits you collect in a mission. The pilot will join you or stay home at your disposal. By sending your co-pilot on training courses his effectiveness will be enhanced.

16. Co-Pilot Accuracy Training
By sending your co-pilot on an accuracy training course, he or she will be more accurate when firing the cannon.

17. Co-Pilot Stamina Training
Improving your co-pilots stamina will increase the reload rate with which he or she is shooting.


Defense

1. Armour
The strength of your ships hull can be increased by upgrading your armour plating, beginning with alluminium plating and ending with Titanium plating. As battles become more intense the need for these upgrades become crucial.

2. Draxium Regenerator
The ECRO has developed a ship repairing system. Beneath the hull of the plane a network of channels regenerates your ship through millions of nanobots sent through these channels.

3. Protective Sphere
The artefact that you recovered was analysed in the lab, most of the researchers agreed that this must be one of the devices of the 'Oderons'. It is a device that works like a satelite circling around the ship. It cathes bullets before they come into contact with the ships hull.

4. Emperial Shield
This energy shield can be manually activated and will protect your ship from incoming projectiles(of a limited mass) for a small period of time. The time in which the shield recharges can be reduced by upgrading your shield generator.

5. Shield Generator
By improving your shield generator, the reload time of the emperial shield is reduced.


Miscellaneous

1. Coin Grabber
The tractorbeam is a magnetic energy ray, which attracts items for you when being on a mission. This way you will be able to focus more on battling instead of collecting. You can upgrade the power of the tractor beam to enhance its speed.

2. Hyperspace Drive
In case of emergency one can choose to activate the hyperspace drive and teleport directly to the nearest docking bay and enter the shop to re-evaluate the weapon choice.

3. Projection
This mirror-based device creates a hologram of your ship. Some of the enemies will now lock on the hologram instead of your ship. The projector is selectable with the 'select button' and will only work temporarily.

4. Disintegrator
The desintegrator is an upgradable bomb implanted in the ships core. When crashing down the bomb will explode on impact, making your kamikazi attacks even more deadly. In an encounter with heavily armoured juggernauts this is a helpfull tool.

5. Life
Next to the lives you earn in the missions, you can also purchase additional lives in the shop.


Stocks

1. Golan Unlimited
This company is devided in different departments. The biggest department is Golan Crafts, which produces: battle ships, transportation ships and trains. Golan Crafts was also the main producer of parts for 'The Baguette'. The crafts are made for different companies who need metal machinery. Golan Weapons is responsible for the production of most of the weaponary of The Alliance. The R&D department of Golan Weapons has a patent on the light missile. The headquarter of Golan Ultd. is based on Red. For most of the companies war is bad for business , but for Golan more contracts mean more profit.

2. Cassian Prime Rail Transport
This company is market leader of public transport on Cassian Prime. Most of their capital consists of trains and rail. They have a long relationship with Golan Ultd. CPRT is known for quick and comfortable travel. The value of the share is mainly dependant on the safety of Cassian Prime. The CEO of CPRT is a brother of the Cassian Emperor.

3. Swift Interstellar Transport
This transport company transports goods and people between planets. SIT is also known for delivering even the most dangerous packages. Raids of transports or accidents will decrease your stock. Especially the Coconanos are known for raiding transports. SIT has lost over half of their initially invested money to raids by Coconanos, a lot of their pilots are still imprissoned by the Coconanos. Ransom is being paid to the Coconanos every month.

4. Delicious Water
Water is rare in this system and therefore has a high value. Most of the water comes from Blue, but the transport costs are high. The easiest way is pumping it out of Cassian Primes lakes, but on this planet is a limited supply of water and strict rules hinder business. Delicious Water has a lot of technology from the Ziwama's who were experts in delivering top quality water to 'The Alliance'.

5. Smart Employment
Employs mainly freed Coffers, and sends them to colonies. They will also make sure their employers will treat their employees according to the the same law as the Cassians. On the one hand this stock will increase when more workers are availble on the other hand this company also needs contracts from other companies. Smart Employment arranges the contracts for the Coffers and get a commision of 35% of their salary. They also make sure the employee is being transported to the appropriate place.

6. Exotic Space Tourism
EXT was a flourishing company before the war with TDS. Especially the planet Helmo was one of the most favorite place to go to (mostly couples). Some of Helmo's inhabitants are educated by EXT to welcome the tourists and would give them the holiday they were hoping for. The moon Sloesp was the place to go to when you had the money. There were various sports like 'Cuffball' and it was perfect for business people to have meetings. The coffers who lived on this moon would make sure that everybody was served according to their wishes. The war with TDS has limited the possibilities of going to exotic places.

7. Greenish Food
Cassians and most other beings in this galaxy eat vegetables. Greenish Food is the main food distributor of the Cassian Empire. It harvests food from Cacto and Cassian Prime. Although Cacto is far away it has a great variety of vegetables and food from this planet is much more valuable. Just like water, food is needed for the colonies and for the home planets. As death is the alternative for food, demand will push the price GF asks.

8. Cassian Stock Exchange
The average of the 7 stocks in the CEX are calculated and composed into this share, which can be purchased by the more carefull investor.


Prestige

1. Planet Sloesp
Buying Sloesp will provide the European people with a permanent place to stay. Sloesps crust contains enough ice to fill a small ocean. As Sloesp is already known for its attraction in the entertainment branche, the Europeans can earn their money by turning Sloesp into a party planet. Most of the Europeans are happy with the kind gesture of Emperor Cassior III, however some of the Europeans are already longing for independance and making a living.

2. Planet Helmo
Planet Helmo is inhabited by mysterious red beings, which are most of their life busy worshipping an immense statue. These beings do not seem to be intelligent enough to participate in a free trade system, however Helmo seems to be a magnet for the interstellar travel industry. Although Helmo may be good for economy there is an influencial lobby for turning Helmo into an interstellar park. The red beings may not be that intelligent, but many stranded space travelers owe their life to these heart warming furry little creatures.

 

The European Hero Trilogy, By Chris Arnold Jager and Thomas Wouter de Jonge, Copyright 2002-2005(C) Cactus Corp.